Loading include/usgscsm/Distortion.h +1 −2 Original line number Diff line number Diff line Loading @@ -25,7 +25,6 @@ void removeDistortion(double dx, double dy, double &ux, double &uy, void applyDistortion(double ux, double uy, double &dx, double &dy, std::vector<double> const& opticalDistCoeffs, DistortionType distortionType, const double desiredPrecisio n = 1.0E-6, const double desiredPrecision = 1.0E-6, const double tolerance = 1.0E-6); #endif // INCLUDE_USGSCSM_DISTORTION_H_ Loading
include/usgscsm/Distortion.h +1 −2 Original line number Diff line number Diff line Loading @@ -25,7 +25,6 @@ void removeDistortion(double dx, double dy, double &ux, double &uy, void applyDistortion(double ux, double uy, double &dx, double &dy, std::vector<double> const& opticalDistCoeffs, DistortionType distortionType, const double desiredPrecisio n = 1.0E-6, const double desiredPrecision = 1.0E-6, const double tolerance = 1.0E-6); #endif // INCLUDE_USGSCSM_DISTORTION_H_