Loading src/Distortion.cpp +37 −40 Original line number Diff line number Diff line Loading @@ -165,13 +165,11 @@ void removeDistortion(double dx, double dy, double &ux, double &uy, case RADIAL: { double rr = dx * dx + dy * dy; if (rr > tolerance) { double dr = opticalDistCoeffs[0] + (rr * (opticalDistCoeffs[1] + rr * opticalDistCoeffs[2])); ux = dx * (1.0 - dr); uy = dy * (1.0 - dr); } } break; // Computes undistorted focal plane (x,y) coordinates given a distorted Loading Loading @@ -363,13 +361,12 @@ void applyDistortion(double ux, double uy, double &dx, double &dy, switch (distortionType) { // Compute distorted focal plane coordinate given undistorted // focal plane coordinate. This case works by iteratively adding distortion // focal plane coordinates. This case works by iteratively adding distortion // until the new distorted point, r, undistorts to within a tolerance of the // original point, rp. case RADIAL: { double rp2 = (ux * ux) + (uy * uy); if (rp2 > tolerance) { double rp = sqrt(rp2); // Compute first fractional distortion using rp double drOverR = Loading Loading @@ -407,7 +404,7 @@ void applyDistortion(double ux, double uy, double &dx, double &dy, dx = ux / (1.0 - drOverR); dy = uy / (1.0 - drOverR); } } break; case TRANSVERSE: { computeTransverseDistortion(ux, uy, dx, dy, opticalDistCoeffs); Loading tests/DistortionTests.cpp +17 −8 Original line number Diff line number Diff line Loading @@ -124,17 +124,26 @@ TEST(transverse, removeDistortion_AlternatingOnes) { EXPECT_NEAR(uy, 7.5, 1e-8); } TEST(Radial, testRemoveDistortion) { csm::ImageCoord imagePt(0.0, 4.0); TEST(Radial, testUndistortDistort) { double ux, uy; std::vector<double> coeffs = {0, 0, 0}; // Distorted pixel csm::ImageCoord imagePt(0.0, 1e-1); // Undistort double ux, uy; std::vector<double> coeffs = {0.03, 0.00001, 0.000004}; double tolerance = 1e-2; removeDistortion(imagePt.samp, imagePt.line, ux, uy, coeffs, DistortionType::RADIAL); DistortionType::RADIAL, tolerance); EXPECT_NEAR(ux, 4, 1e-8); EXPECT_NEAR(uy, 0, 1e-8); // Distort back double desiredPrecision = 1e-6; double dx, dy; applyDistortion(ux, uy, dx, dy, coeffs, DistortionType::RADIAL, desiredPrecision, tolerance); EXPECT_NEAR(dx, imagePt.samp, 1e-8); EXPECT_NEAR(dy, imagePt.line, 1e-8); } // If coeffs are 0 then this will have the same result as removeDistortion Loading Loading
src/Distortion.cpp +37 −40 Original line number Diff line number Diff line Loading @@ -165,13 +165,11 @@ void removeDistortion(double dx, double dy, double &ux, double &uy, case RADIAL: { double rr = dx * dx + dy * dy; if (rr > tolerance) { double dr = opticalDistCoeffs[0] + (rr * (opticalDistCoeffs[1] + rr * opticalDistCoeffs[2])); ux = dx * (1.0 - dr); uy = dy * (1.0 - dr); } } break; // Computes undistorted focal plane (x,y) coordinates given a distorted Loading Loading @@ -363,13 +361,12 @@ void applyDistortion(double ux, double uy, double &dx, double &dy, switch (distortionType) { // Compute distorted focal plane coordinate given undistorted // focal plane coordinate. This case works by iteratively adding distortion // focal plane coordinates. This case works by iteratively adding distortion // until the new distorted point, r, undistorts to within a tolerance of the // original point, rp. case RADIAL: { double rp2 = (ux * ux) + (uy * uy); if (rp2 > tolerance) { double rp = sqrt(rp2); // Compute first fractional distortion using rp double drOverR = Loading Loading @@ -407,7 +404,7 @@ void applyDistortion(double ux, double uy, double &dx, double &dy, dx = ux / (1.0 - drOverR); dy = uy / (1.0 - drOverR); } } break; case TRANSVERSE: { computeTransverseDistortion(ux, uy, dx, dy, opticalDistCoeffs); Loading
tests/DistortionTests.cpp +17 −8 Original line number Diff line number Diff line Loading @@ -124,17 +124,26 @@ TEST(transverse, removeDistortion_AlternatingOnes) { EXPECT_NEAR(uy, 7.5, 1e-8); } TEST(Radial, testRemoveDistortion) { csm::ImageCoord imagePt(0.0, 4.0); TEST(Radial, testUndistortDistort) { double ux, uy; std::vector<double> coeffs = {0, 0, 0}; // Distorted pixel csm::ImageCoord imagePt(0.0, 1e-1); // Undistort double ux, uy; std::vector<double> coeffs = {0.03, 0.00001, 0.000004}; double tolerance = 1e-2; removeDistortion(imagePt.samp, imagePt.line, ux, uy, coeffs, DistortionType::RADIAL); DistortionType::RADIAL, tolerance); EXPECT_NEAR(ux, 4, 1e-8); EXPECT_NEAR(uy, 0, 1e-8); // Distort back double desiredPrecision = 1e-6; double dx, dy; applyDistortion(ux, uy, dx, dy, coeffs, DistortionType::RADIAL, desiredPrecision, tolerance); EXPECT_NEAR(dx, imagePt.samp, 1e-8); EXPECT_NEAR(dy, imagePt.line, 1e-8); } // If coeffs are 0 then this will have the same result as removeDistortion Loading