Commit 28a4c5af authored by Jesse Mapel's avatar Jesse Mapel
Browse files

Orientations now only need 1 rotation (#363)

* Orientations now only need 1 rotation

* Testing fix for mac travis error

* Only fix on Mac

* Added Orientations constructor error test
parent 11b9ff81
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+4 −0
Original line number Diff line number Diff line
@@ -43,6 +43,10 @@ install:
  - conda env create -n ale python=3.7.3
  - conda env update -f environment.yml -n ale
  - source activate ale
  - |
    if [ "$TRAVIS_OS_NAME" == "osx" ]; then
      install_name_tool -change @rpath/libiomp5.dylib @loader_path/libiomp5.dylib ${CONDA_PREFIX}/lib/libmkl_intel_thread.dylib;
    fi
  - conda install pytest

script:
+5 −0
Original line number Diff line number Diff line
@@ -3,6 +3,7 @@

#include <stdexcept>
#include <vector>
#include <math.h>

namespace ale {
  /** A 3D cartesian vector */
@@ -43,6 +44,10 @@ namespace ale {
      z -= addend.z;
      return *this;
    };

    double norm() const {
      return sqrt(x*x + y*y + z*z);
    }
  };

  Vec3d operator*(double scalar, Vec3d vec);
+2 −2
Original line number Diff line number Diff line
@@ -34,8 +34,8 @@ namespace ale {
  }

  int interpolationIndex(const std::vector<double> &times, double interpTime) {
    if (times.size() < 2){
      throw std::invalid_argument("There must be at least two times.");
    if (times.empty()){
      throw std::invalid_argument("There must be at least one time.");
    }
    auto nextTimeIt = std::upper_bound(times.begin(), times.end(), interpTime);
    if (nextTimeIt == times.end()) {
+29 −11
Original line number Diff line number Diff line
@@ -13,8 +13,8 @@ namespace ale {
    const std::vector<int> time_dependent_frames
  ) :
    m_rotations(rotations), m_avs(avs), m_times(times), m_timeDepFrames(time_dependent_frames), m_constFrames(const_frames), m_constRotation(const_rot) {
    if (m_rotations.size() < 2 || m_times.size() < 2) {
      throw std::invalid_argument("There must be at least two rotations and times.");
    if (m_rotations.size() < 1 || m_times.size() < 1) {
      throw std::invalid_argument("There must be at least one rotation and time.");
    }
    if (m_rotations.size() != m_times.size()) {
      throw std::invalid_argument("The number of rotations and times must be the same.");
@@ -55,16 +55,36 @@ namespace ale {
    double time,
    RotationInterpolation interpType
  ) const {
    Rotation interpRotation;
    if (m_times.size() > 1) {
      int interpIndex = interpolationIndex(m_times, time);
      double t = (time - m_times[interpIndex]) / (m_times[interpIndex + 1] - m_times[interpIndex]);
    return m_constRotation * m_rotations[interpIndex].interpolate(m_rotations[interpIndex + 1], t, interpType);
      interpRotation = m_constRotation * m_rotations[interpIndex].interpolate(m_rotations[interpIndex + 1], t, interpType);
    }
    else if (m_avs.empty()) {
      interpRotation = m_constRotation * m_rotations.front();
    }
    else {
      double t = time - m_times.front();
      std::vector<double> axis = {m_avs.front().x, m_avs.front().y, m_avs.front().z};
      double angle = t * m_avs.front().norm();
      Rotation newRotation(axis, angle);
      interpRotation = m_constRotation * newRotation * m_rotations.front();
    }
    return interpRotation;
  }


  Vec3d Orientations::interpolateAV(double time) const {
    Vec3d interpAv;
    if (m_times.size() > 1) {
      int interpIndex = interpolationIndex(m_times, time);
      double t = (time - m_times[interpIndex]) / (m_times[interpIndex + 1] - m_times[interpIndex]);
    Vec3d interpAv = Vec3d(linearInterpolate(m_avs[interpIndex], m_avs[interpIndex + 1], t));
      interpAv = Vec3d(linearInterpolate(m_avs[interpIndex], m_avs[interpIndex + 1], t));
    }
    else {
      interpAv = m_avs.front();
    }
    return interpAv;
  }

@@ -119,9 +139,7 @@ namespace ale {
      mergedRotations.push_back(inverseConst*interpolate(time)*rhsRot);
      Vec3d combinedAv = rhsRot.inverse()(interpolateAV(time));
      Vec3d rhsAv = rhs.interpolateAV(time);
      combinedAv.x += rhsAv.x;
      combinedAv.y += rhsAv.y;
      combinedAv.z += rhsAv.z;
      combinedAv += rhsAv;
      mergedAvs.push_back(combinedAv);
    }

+64 −9
Original line number Diff line number Diff line
@@ -17,9 +17,10 @@ class OrientationTest : public ::testing::Test {
      times.push_back(0);
      times.push_back(2);
      times.push_back(4);
      avs.push_back(Vec3d(2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI));
      avs.push_back(Vec3d(2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI));
      avs.push_back(Vec3d(2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI));
      double avConstant = M_PI / (3.0 * sqrt(3.0));
      avs.push_back(Vec3d(avConstant, avConstant, avConstant));
      avs.push_back(Vec3d(avConstant, avConstant, avConstant));
      avs.push_back(Vec3d(avConstant, avConstant, avConstant));
      orientations = Orientations(rotations, times, avs);
    }

@@ -43,6 +44,31 @@ class ConstOrientationTest : public OrientationTest{
    Orientations constOrientations;
};

class SingleOrientationTest : public ::testing::Test{
  protected:
    void SetUp() override {
      rotations.push_back(Rotation( 0.5, 0.5, 0.5, 0.5));
      times.push_back(0);
      double avConstant = M_PI / (3.0 * sqrt(3.0));
      avs.push_back(Vec3d(avConstant, avConstant, avConstant));
      orientations = Orientations(rotations, times, avs);
    }

    vector<Rotation> rotations;
    vector<double> times;
    vector<Vec3d> avs;
    Orientations orientations;
};

TEST(Orientations, BadConstructors) {
  Rotation simpleRotation(1.0, 0.0, 0.0, 0.0);
  EXPECT_THROW(Orientations({}, {}), invalid_argument);
  EXPECT_THROW(Orientations({}, {0.0, 2.0, 4.0}), invalid_argument);
  EXPECT_THROW(Orientations({simpleRotation, simpleRotation}, {}), invalid_argument);
  EXPECT_THROW(Orientations({simpleRotation, simpleRotation}, {0.0, 2.0, 4.0}), invalid_argument);
  EXPECT_THROW(Orientations({simpleRotation, simpleRotation}, {0.0, 2.0}, {Vec3d(1.0, 2.0, 3.0)}), invalid_argument);
}

TEST_F(OrientationTest, ConstructorAccessors) {
  vector<Rotation> outputRotations = orientations.getRotations();
  vector<double> outputTimes = orientations.getTimes();
@@ -77,6 +103,24 @@ TEST_F(OrientationTest, Interpolate) {
  EXPECT_NEAR(quat[3], sin(M_PI * 3.0/8.0) * 1/sqrt(3.0), 1e-10);
}

TEST_F(OrientationTest, Extrapolate) {
  Rotation afterRotation = orientations.interpolate(6);
  vector<double> afterQuat = afterRotation.toQuaternion();
  ASSERT_EQ(afterQuat.size(), 4);
  EXPECT_NEAR(afterQuat[0], -0.5, 1e-10);
  EXPECT_NEAR(afterQuat[1], -0.5, 1e-10);
  EXPECT_NEAR(afterQuat[2], -0.5, 1e-10);
  EXPECT_NEAR(afterQuat[3], -0.5, 1e-10);

  Rotation beforeRotation = orientations.interpolate(-2);
  vector<double> beforeQuat = beforeRotation.toQuaternion();
  ASSERT_EQ(beforeQuat.size(), 4);
  EXPECT_NEAR(beforeQuat[0], 1.0, 1e-10);
  EXPECT_NEAR(beforeQuat[1], 0.0, 1e-10);
  EXPECT_NEAR(beforeQuat[2], 0.0, 1e-10);
  EXPECT_NEAR(beforeQuat[3], 0.0, 1e-10);
}

TEST_F(OrientationTest, InterpolateAtRotation) {
  Rotation interpRotation = orientations.interpolate(0.0);
  vector<double> quat = interpRotation.toQuaternion();
@@ -89,9 +133,9 @@ TEST_F(OrientationTest, InterpolateAtRotation) {

TEST_F(OrientationTest, InterpolateAv) {
  Vec3d interpAv = orientations.interpolateAV(0.25);
  EXPECT_NEAR(interpAv.x, 2.0 / 3.0 * M_PI, 1e-10);
  EXPECT_NEAR(interpAv.y, 2.0 / 3.0 * M_PI, 1e-10);
  EXPECT_NEAR(interpAv.z, 2.0 / 3.0 * M_PI, 1e-10);
  EXPECT_NEAR(interpAv.x, M_PI / (3.0 * sqrt(3.0)), 1e-10);
  EXPECT_NEAR(interpAv.y, M_PI / (3.0 * sqrt(3.0)), 1e-10);
  EXPECT_NEAR(interpAv.z, M_PI / (3.0 * sqrt(3.0)), 1e-10);
}

TEST_F(OrientationTest, RotateAt) {
@@ -248,10 +292,11 @@ TEST_F(ConstOrientationTest, OrientationInverse) {
  }

  vector<Vec3d> newAvs = inverseOrientation.getAngularVelocities();
  double avConstant = M_PI / (3.0 * sqrt(3.0));
  vector<Vec3d> expectedAvs = {
    Vec3d(-2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI),
    Vec3d(-2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI),
    Vec3d(-2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI, 2.0 / 3.0 * M_PI)
    Vec3d(-avConstant, avConstant, avConstant),
    Vec3d(-avConstant, avConstant, avConstant),
    Vec3d(-avConstant, avConstant, avConstant)
  };
  ASSERT_EQ(newAvs.size(), expectedAvs.size());
  EXPECT_EQ(newAvs[0].x, expectedAvs[0].x);
@@ -264,3 +309,13 @@ TEST_F(ConstOrientationTest, OrientationInverse) {
  EXPECT_EQ(newAvs[2].y, expectedAvs[2].y);
  EXPECT_EQ(newAvs[2].z, expectedAvs[2].z);
}

TEST_F(SingleOrientationTest, extrapolate) {
    Rotation interpRotation = orientations.interpolate(2);
    vector<double> quat = interpRotation.toQuaternion();
    ASSERT_EQ(quat.size(), 4);
    EXPECT_NEAR(quat[0], -0.5, 1e-10);
    EXPECT_NEAR(quat[1], 0.5, 1e-10);
    EXPECT_NEAR(quat[2], 0.5, 1e-10);
    EXPECT_NEAR(quat[3], 0.5, 1e-10);
}
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