Loading isis/src/base/objs/ShapeModel/ShapeModel.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -226,14 +226,14 @@ namespace Isis { } /** * Used to set the private member variable m_hasEllipsoidIntersection * * @param status boolean value to set the m_hasEllipsoidIntersection variable to */ void setHasEllipsoidIntersection(bool status) { m_hasEllipsoidIntersection = status; } // /** // * Used to set the private member variable m_hasEllipsoidIntersection // * // * @param status boolean value to set the m_hasEllipsoidIntersection variable to // */ // void setHasEllipsoidIntersection(bool status) { // m_hasEllipsoidIntersection = status; // } /** Loading isis/src/base/objs/ShapeModel/ShapeModel.h +1 −1 Original line number Diff line number Diff line Loading @@ -178,7 +178,7 @@ namespace Isis { // accessor and setter for m_hasEllipsoidIntersection bool hasEllipsoidIntersection(); void setHasEllipsoidIntersection(bool status); // void setHasEllipsoidIntersection(bool status); // Set shape name void setName(QString name); Loading Loading
isis/src/base/objs/ShapeModel/ShapeModel.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -226,14 +226,14 @@ namespace Isis { } /** * Used to set the private member variable m_hasEllipsoidIntersection * * @param status boolean value to set the m_hasEllipsoidIntersection variable to */ void setHasEllipsoidIntersection(bool status) { m_hasEllipsoidIntersection = status; } // /** // * Used to set the private member variable m_hasEllipsoidIntersection // * // * @param status boolean value to set the m_hasEllipsoidIntersection variable to // */ // void setHasEllipsoidIntersection(bool status) { // m_hasEllipsoidIntersection = status; // } /** Loading
isis/src/base/objs/ShapeModel/ShapeModel.h +1 −1 Original line number Diff line number Diff line Loading @@ -178,7 +178,7 @@ namespace Isis { // accessor and setter for m_hasEllipsoidIntersection bool hasEllipsoidIntersection(); void setHasEllipsoidIntersection(bool status); // void setHasEllipsoidIntersection(bool status); // Set shape name void setName(QString name); Loading