Loading isis/src/base/apps/framestitch/framestitch.cpp +8 −10 Original line number Diff line number Diff line Loading @@ -82,6 +82,7 @@ namespace Isis { */ void framestitch(UserInterface &ui) { ProcessByBrick process; process.PropagatePolygons(false); // It is very important that the odd cube gets added first as later on // we'll use frameNumber % 2 to index the input cube vector Loading Loading @@ -172,8 +173,6 @@ namespace Isis { // Processing setup process.SetBrickSize(evenCube->sampleCount(), frameHeight, evenCube->bandCount()); process.PropagateTables(false); process.PropagatePolygons(false); // Put together the frames from the two input cubes. Note that we // wipe a total of numLinesOverlap lines from each frame as we do Loading Loading @@ -202,7 +201,6 @@ namespace Isis { } // Update the output label outCube->deleteGroup("Kernels"); if (!outCube->hasGroup("Instrument")) { outCube->putGroup(PvlGroup("Instrument")); } Loading isis/src/base/apps/framestitch/framestitch.xml +3 −3 Original line number Diff line number Diff line Loading @@ -14,8 +14,8 @@ data as the first several rows of the next frame, reduntant lines can be eliminated with the num_lines_overlap parameter. This program is designed to be run before processing the data in another software package as it removes the camera information from the output <def link="Cube">cube</def>. data in another software package and the output cube will not produce a valid camera model for further processing in ISIS. </p> <p> When many push frame images are ingested into ISIS, their frames are separated Loading isis/tests/FunctionalTestsFrameStitch.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -7,6 +7,7 @@ #include "LineManager.h" #include "SpecialPixel.h" #include "Statistics.h" #include "Table.h" #include "TestUtilities.h" #include "Fixtures.h" Loading Loading
isis/src/base/apps/framestitch/framestitch.cpp +8 −10 Original line number Diff line number Diff line Loading @@ -82,6 +82,7 @@ namespace Isis { */ void framestitch(UserInterface &ui) { ProcessByBrick process; process.PropagatePolygons(false); // It is very important that the odd cube gets added first as later on // we'll use frameNumber % 2 to index the input cube vector Loading Loading @@ -172,8 +173,6 @@ namespace Isis { // Processing setup process.SetBrickSize(evenCube->sampleCount(), frameHeight, evenCube->bandCount()); process.PropagateTables(false); process.PropagatePolygons(false); // Put together the frames from the two input cubes. Note that we // wipe a total of numLinesOverlap lines from each frame as we do Loading Loading @@ -202,7 +201,6 @@ namespace Isis { } // Update the output label outCube->deleteGroup("Kernels"); if (!outCube->hasGroup("Instrument")) { outCube->putGroup(PvlGroup("Instrument")); } Loading
isis/src/base/apps/framestitch/framestitch.xml +3 −3 Original line number Diff line number Diff line Loading @@ -14,8 +14,8 @@ data as the first several rows of the next frame, reduntant lines can be eliminated with the num_lines_overlap parameter. This program is designed to be run before processing the data in another software package as it removes the camera information from the output <def link="Cube">cube</def>. data in another software package and the output cube will not produce a valid camera model for further processing in ISIS. </p> <p> When many push frame images are ingested into ISIS, their frames are separated Loading
isis/tests/FunctionalTestsFrameStitch.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -7,6 +7,7 @@ #include "LineManager.h" #include "SpecialPixel.h" #include "Statistics.h" #include "Table.h" #include "TestUtilities.h" #include "Fixtures.h" Loading