Loading isis/cmake/FindBullet.cmake +11 −0 Original line number Diff line number Diff line Loading @@ -22,3 +22,14 @@ find_library(BULLET3_COMMON_LIBRARY NAMES Bullet3Collision) find_library(BULLET3_LINEARMATH_LIBRARY NAMES LinearMath) get_filename_component(BULLET_ROOT_INCLUDE_DIR "${BULLET_INCLUDE_DIR}" DIRECTORY) message( status "BULLET OPENCL" ${BULLET_OPENCL_LIBRARY} ) message( status "BULLET SOFTBODY" ${BULLET_SOFTBODY_LIBRARY}) message( status "BULLET INVERSE DYNAMICS" ${BULLET_INVERSEDYNAMICS_LIBRARY} ) message( status ${BULLET_DYNAMICS_LIBRARY} ) message( status ${BULLET_COLLISION_LIBRARY} ) message( status ${BULLET3_GEOMETRY_LIBRARY} ) message( status ${BULLET3_DYNAMICS_LIBRARY} ) message( status ${BULLET3_COLLISION_LIBRARY} ) message( status ${BULLET3_COMMON_LIBRARY} ) message( status ${BULLET3_LINEARMATH_LIBRARY} ) Loading
isis/cmake/FindBullet.cmake +11 −0 Original line number Diff line number Diff line Loading @@ -22,3 +22,14 @@ find_library(BULLET3_COMMON_LIBRARY NAMES Bullet3Collision) find_library(BULLET3_LINEARMATH_LIBRARY NAMES LinearMath) get_filename_component(BULLET_ROOT_INCLUDE_DIR "${BULLET_INCLUDE_DIR}" DIRECTORY) message( status "BULLET OPENCL" ${BULLET_OPENCL_LIBRARY} ) message( status "BULLET SOFTBODY" ${BULLET_SOFTBODY_LIBRARY}) message( status "BULLET INVERSE DYNAMICS" ${BULLET_INVERSEDYNAMICS_LIBRARY} ) message( status ${BULLET_DYNAMICS_LIBRARY} ) message( status ${BULLET_COLLISION_LIBRARY} ) message( status ${BULLET3_GEOMETRY_LIBRARY} ) message( status ${BULLET3_DYNAMICS_LIBRARY} ) message( status ${BULLET3_COLLISION_LIBRARY} ) message( status ${BULLET3_COMMON_LIBRARY} ) message( status ${BULLET3_LINEARMATH_LIBRARY} )